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Before the termination of SuperBot Entertainment and the subsequent end of support for [[PlayStation All-Stars Battle Royale|''PlayStation All-Stars Battle Royale'']], various pieces of additional Downloadable Content were being worked on by the developers, primarily the ones at SuperBot. Following the aforementioned layoff of the SuperBot team, all DLC content they were working on was put on hold by Santa Monica, in order to provide more development resources for the Zeus and Isaac Clarke DLC fighters. While it was likely that Santa Monica had every intention of picking development back up for the remaining DLCs, the game's middling playerbase as well as the migration of players to Sony's next platform, the PlayStation 4 likely contributed to the developers pulling from the project, this causing the remaining content, six characters and one stage, to never see the light of day. <ref>[https://www.youtube.com/watch?v=9AFyamDQc_k][https://www.youtube.com/watch?v=SO3hM2ZpJT0 Smashed: The Untold Story of PlayStation All-Stars]</ref>
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Before the termination of SuperBot Entertainment and the subsequent end of support for [[PlayStation All-Stars Battle Royale|''PlayStation All-Stars Battle Royale'']], various pieces of additional Downloadable Content were being worked on by the developers, primarily the ones at SuperBot. Following the aforementioned layoff of the SuperBot team, all DLC content they were working on was put on hold by Santa Monica, in order to provide more development resources for the Zeus and Isaac Clarke DLC fighters. While it was likely that Santa Monica had every intention of picking development back up for the remaining DLCs, the game's middling playerbase as well as the migration of players to Sony's next platform, the PlayStation 4 likely contributed to the developers pulling from the project, this causing the remaining content, four characters and one stage, to never see the light of day. <ref>[https://www.youtube.com/watch?v=9AFyamDQc_k][https://www.youtube.com/watch?v=SO3hM2ZpJT0 Smashed: The Untold Story of PlayStation All-Stars]</ref>
   
 
== Characters ==
 
== Characters ==
There have been a confirmed total of 4 characters in development before the game was abandoned, with several more in the planning stages. As confirmed by former employees of SuperBot Entertainment, [[Dart Feld]] (The Legend of Dragoon), Abe (Oddworld), Ryu Hayabusa (Ninja Gaiden) and Tombi/Tomba (Tombi!/Tomba!) were all in various stages of development. They especially noted that Chun-Li (Street Fighter), and Sub-Zero (Mortal Kombat) were also planned but they were unable to secure the licenses for the characters. Worth noting is that, while they weren't planned for DLC, Crash Bandicoot and Spyro the Dragon were requested by SuperBot for the game's base roster, but the requests were denied by Activision.
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-There have been a confirmed total of 4 characters in development before the game was abandoned, with several more in the planning stages. As confirmed by former employees of SuperBot Entertainment, [[Dart Feld]] (The Legend of Dragoon), Abe (Oddworld), Ryu Hayabusa (Ninja Gaiden) and Tombi/Tomba (Tombi!/Tomba!) were all in various stages of development.
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*Dart Feld was believed to be the furthest character in development due primarily to the fact that his model was revealed shortly before SuperBot's termination. Abe and Ryu are thought to have not been far behind, especially given that Ryu's name was leaked as part of the game's base roster before it even released. Tomba was confirmed to have also been in development, but what stage was never specified.
   
Dart Feld was believed to be the furthest character in development due primarily to the fact that his model was revealed shortly before SuperBot's termination. Abe and Ryu are thought to have not been far behind, especially given that Ryu's name was leaked as part of the game's base roster before it even released. Tomba was confirmed to have also been in development, but what stage was never specified. Lastly, Chun-Li and Sub-Zero were planned but never entered development, likely due to the licensing issues.
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== Considered ==
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-Crash Bandicoot and Spyro the Dragon were requested by SuperBot for the game's base roster, but the requests were denied by Activision.
   
Other characters that were planned for the game would be: Lady Sortiara (Soul Sacrifice), an Assassin's Creed character, a Skullgirls character and Persona character among others.
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-Chun-Li (Street Fighter) and Sub-Zero (Mortal Kombat) was just names that a former employee from Superbot saw on a white board possibly was considered, but never was planned for DLC.
   
In an interview, the developers revealed that the NISA were interested in seeing one or more Disgaea characters in the game: [//juegosadn.eleconomista.es/los-personajes-de-disgaea-podrian-participar-en-playstation-all-stars-battle-royale-no-58995/ https://juegosadn.eleconomista.es/los-personajes-de-disgaea-podrian-participar-en-playstation-all-stars-battle-royale-no-58995/]
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-Lara Croft was in talks, but when asked for, Crystal Dynamics wanted to release the new 2013 reboot of the series before striking any such deal: [//www.gamepur.com/news/10367-lara-croft-could-have-been-playstation-all-stars-battle-royale-says-crystal.html https://www.gamepur.com/news/10367-lara-croft-could-have-been-playstation-all-stars-battle-royale-says-crystal.html]
   
Lara Croft was also planned, but when asked for, Crystal Dynamics wanted to release the new 2013 reboot of the series before striking any such deal: [//www.gamepur.com/news/10367-lara-croft-could-have-been-playstation-all-stars-battle-royale-says-crystal.html https://www.gamepur.com/news/10367-lara-croft-could-have-been-playstation-all-stars-battle-royale-says-crystal.html]
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-In an interview, the developers revealed that the NISA were interested in seeing one or more Disgaea characters in the game: [//juegosadn.eleconomista.es/los-personajes-de-disgaea-podrian-participar-en-playstation-all-stars-battle-royale-no-58995/ https://juegosadn.eleconomista.es/los-personajes-de-disgaea-podrian-participar-en-playstation-all-stars-battle-royale-no-58995/]
 
On August 2, 2013, together with Abe and Dart, other characters were specified as Lightning Farron (Final Fantasy), Ico, Wander (Shadow of the Colossus), Ty the Tasmanina Tiger, Crash Bandicoot, Spyro the dragon, Blasto, Rau Utu (The Mark of Cry) and Ellen (Folklore): [//fictionalcrossover.fandom.com/wiki/PlayStation_All-Stars https://fictionalcrossover.fandom.com/wiki/PlayStation_All-Stars]
 
 
Speaking of Ty, originally, it was intended to include Ty, the Tasmanian Tiger to be the representative for Electronic Arts, but for unknown reasons it was ultimately decided by Isaac Clarke
 
   
 
== Stages ==
 
== Stages ==
 
The only known cut DLC stage is the [[Cut Gravity Rush/Journey stage|Gravity Rush x Journey]] stage. This stage was being worked on ever since the start of the development of ''[[Kat & Dusty|Kat]], ''and it almost reached the end of its development before getting cut due to the end of the support to the game. Former SuperBot Employees would later go into detail on how the stage would have worked.
 
The only known cut DLC stage is the [[Cut Gravity Rush/Journey stage|Gravity Rush x Journey]] stage. This stage was being worked on ever since the start of the development of ''[[Kat & Dusty|Kat]], ''and it almost reached the end of its development before getting cut due to the end of the support to the game. Former SuperBot Employees would later go into detail on how the stage would have worked.
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== References ==
 
== References ==

Latest revision as of 02:46, July 30, 2020

Before the termination of SuperBot Entertainment and the subsequent end of support for PlayStation All-Stars Battle Royale, various pieces of additional Downloadable Content were being worked on by the developers, primarily the ones at SuperBot. Following the aforementioned layoff of the SuperBot team, all DLC content they were working on was put on hold by Santa Monica, in order to provide more development resources for the Zeus and Isaac Clarke DLC fighters. While it was likely that Santa Monica had every intention of picking development back up for the remaining DLCs, the game's middling playerbase as well as the migration of players to Sony's next platform, the PlayStation 4 likely contributed to the developers pulling from the project, this causing the remaining content, four characters and one stage, to never see the light of day. [1]

Characters Edit

-There have been a confirmed total of 4 characters in development before the game was abandoned, with several more in the planning stages. As confirmed by former employees of SuperBot Entertainment, Dart Feld (The Legend of Dragoon), Abe (Oddworld), Ryu Hayabusa (Ninja Gaiden) and Tombi/Tomba (Tombi!/Tomba!) were all in various stages of development.

  • Dart Feld was believed to be the furthest character in development due primarily to the fact that his model was revealed shortly before SuperBot's termination. Abe and Ryu are thought to have not been far behind, especially given that Ryu's name was leaked as part of the game's base roster before it even released. Tomba was confirmed to have also been in development, but what stage was never specified.

Considered Edit

-Crash Bandicoot and Spyro the Dragon were requested by SuperBot for the game's base roster, but the requests were denied by Activision.

-Chun-Li (Street Fighter) and Sub-Zero (Mortal Kombat) was just names that a former employee from Superbot saw on a white board possibly was considered, but never was planned for DLC.

-Lara Croft was in talks, but when asked for, Crystal Dynamics wanted to release the new 2013 reboot of the series before striking any such deal: https://www.gamepur.com/news/10367-lara-croft-could-have-been-playstation-all-stars-battle-royale-says-crystal.html

-In an interview, the developers revealed that the NISA were interested in seeing one or more Disgaea characters in the game: https://juegosadn.eleconomista.es/los-personajes-de-disgaea-podrian-participar-en-playstation-all-stars-battle-royale-no-58995/

Stages Edit

The only known cut DLC stage is the Gravity Rush x Journey stage. This stage was being worked on ever since the start of the development of Kat, and it almost reached the end of its development before getting cut due to the end of the support to the game. Former SuperBot Employees would later go into detail on how the stage would have worked.


References Edit

  1. [1]Smashed: The Untold Story of PlayStation All-Stars
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