This article is about the "Ratchet & Clank" character. For the series, see Ratchet & Clank (series).
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Click here to view Ratchet & Clank's gameplay.

"Time to go commando!"

— Ratchet

Ratchet & Clank are the main protagonists of the Ratchet & Clank franchise. They both appear in PlayStation All-Stars Battle Royale together as a playable character. Ratchet & Clank's in-game rivals are Jak and Daxter.

Biography[edit | edit source]


Armed with a seemingly endless arsenal of spectacularly bizarre and outlandish weapons and gadgets, this mechanic and his robotic companion have found themselves saving the universe from a myriad of threats, across both space and time. Their friendship forged over years of adventuring, they have learned to work extremely efficiently together, overwhelming opponents via both cunning and skill.


  • Ratchet & Clank (2002)
  • Ratchet & Clank 2: Going Commando/Locked & Loaded
  • Ratchet & Clank 3: Up Your Arsenal
  • Ratchet & Clank: Gone Mobile (Non-Canon)
  • Ratchet Deadlocked/Gladiator
  • Ratchet & Clank: Size Matters
  • Ratchet & Clank Future: Tools of Destruction
  • Secret Agent Clank (Non-Canon)
  • Ratchet & Clank Future: Quest for Booty
  • Ratchet & Clank Future: A Crack in Time
  • Ratchet & Clank: All 4 One
  • Ratchet & Clank: Full Frontal Assault/Q-Force
  • Ratchet & Clank: Before the Nexus
  • Ratchet & Clank: Into the Nexus
  • Ratchet & Clank (2016)
  • Ratchet & Clank: Rift Apart

Arcade[edit | edit source]

Opening[edit | edit source]

Ratchet and Clank are traveling through space, looking for some gold bolts for a Spaceflix subscription. They then picked up a signal from a galaxy far away. Believing that's where they'll find the gold bolts, Ratchet and Clank decide to go there.

Transcript[edit | edit source]

Ratchet Intro.jpg

Ratchet: Come on Pal! If there were any gold bolts out here, space pirates would've picked 'em up by now. Let's go home and finish season five of Trick Out My Dropship, huh?

Clank: I will remind you that without gold bolts, there is no money for a Spaceflix subscription.

Ratchet: Good point. Where to next?

Clank: A survey of materials recovered from micro-debris along congruent vectors originating in this quadrant... indicates a high likelihood of gold bolt production.

Ratchet: Well, that sounds worth checking out.

Clank: Might I suggest we align our search along the following criteri-

Ratchet: Hang on a second. The trans-scaling reductive subinverter's picked something up. Let's head that way - I bet that's where we'll find the bolts.

Clank: We could do that instead.

Ratchet: On the way there, can you make sure our Spaceflix queue is updated? I'd hate to have to sit through another episode of Horgspleen Plus Thirteen.

Rival[edit | edit source]

Name: Jak and Daxter Icon Jak.png

Ratchet vs Jak.jpg

Reason: Ratchet and Clank are searching for materials, Ratchet wonders that if the signal they picked up is even real or not and also claims that they haven’t seen one Gold Bolt around. However, Clank discovers Jak and Daxter nearby on his sensors, to which Ratchet states that he'd rather have found golden bolts. Jak, taking it the wrong way, asks what he meant, to which Clank tries explaining that they believed that the two were not likely to lead them to gold bolts. Before he can finish, Daxter flies into a rage, misunderstanding what Clank said and believing that he called him and Jak worthless. Daxter hands Jak his rifle to prove their worth. Clank tries to apologize, trying to negotiate a peaceful resolution. However, Ratchet was offended by Jak and Daxter's actions and accepted their challenge, beginning the fight.

Transcript[edit | edit source]

Ratchet: I'm starting to wonder if that signal we picked up was real or not. Have you seen even one Gold Bolt?

Clank: No. But we have found... ...that.

(Jak and Daxter appears.)

Ratchet: Yeah. I'd rather have the bolts.

Jak: What was that?

Clank: My friend was merely commenting on the small likelihood of your leading us to-

Daxter: Did that tin pot just call us WORTHLESS!?

(Daxter hands Jak his rifle)

Daxter: Show 'em Jak! Show 'em what we're worth.

Clank: Now, now. I am sure there is a reasonable solution we can arrive at.

(Ratchet draws his Omniwrench)

Ratchet: I think this is plenty reasonable. Let's settle this.

Ending[edit | edit source]

Ratchet and Clank are back traveling through space. They both comment on what they did back there and say that Qwark would've loved it. They then went back to looking for some gold bolts. Ratchet states that they are more ready to handle anything thanks to Polygon Man's power.

Transcript[edit | edit source]

Ratchet Ending.jpg

Ratchet: That was really something! And... different.

Clank: Quite exciting.

Ratchet: You know who would have loved that?

Ratchet and Clank: Qwark!

Ratchet: Well, probably just as well he isn't here. I think he's still a little irritated about that pair of stunderwear I snuck into his suitcase.

Clank: It would be very amusing, at least.

Ratchet: As fun as all that was, we still haven't found those gold bolts.

Clank: Shall we resume our search?

Ratchet: Sounds like a plan to me. And whatever we run up against... I get the feeling we're more ready than ever to handle it.

Quotes and Taunts[edit | edit source]

Taunts[edit | edit source]

Bring It On, Space Face: Ratchet twirls around and catches his wrench while saying, "Get ready to be wrenched."


Ratchet and Clank A Crack In Time - Skill Point - I Think Im Gonna Be Sick

Thanks for the Armories: Ratchet takes out his buzz blade, touches the blade, then twitches as if he had cut himself on it.

Seen Any Holofilms?: Ratchet summons Mr. Zurkon and asks, "Seen any good holofilms?"

Quote[edit | edit source]

  • When selected:
    • A most interesting proposal. (Clank)
    • Time to power up.
    • Let us make short work of this. (Clank)
  • Prematch:
    • I detect danger lurking. (Clank)
    • Clank, we've got some work to do.
    • Mr. Zurkon does not come in peace. (Mr. Zurkon)
  • Item Pick-up:
    • Great! I always wanted one of these.
    • Excellent. (Clank)
    • Yes!
    • (Giggles) (Clank)
    • Thanks for the armories.
    • This one's mine.
    • Item found. (Clank)
    • Hey, cool!
    • Just what the technician ordered. (Clank)
    • Nice!
    • Whoa! This is great!
  • Using Clank Goes Commando:
    • Ready pal?
    • You are doomed. (Clank)
  • Using Flight of the Aphelion:
    • (Chuckles) Check us out!
    • (Giggles) do this. (Clank)
  • Successful KO:
    • Not so tough, huh?
    • In your face!
    • Is that the best you got?
    • Incoming defeat. (Clank)
    • Looks like I got nothing to worry about.
    • Ooh...that had to hurt.
    • Oh yeah!
    • Our numbers are increasing. (Clank)
    • Awesome!
    • Another one bites the dust!
    • Ooh. You zigged when you should've zagged!
    • (Giggles) You are disposed. (Clank)
    • Yes!
    • Nice!
    • That all you got?
    • Add another to the scrap heap. (Clank)
    • Another terminated. (Clank)
  • Respawn:
    • Time to go commando!
    • This...could be bad.
    • Whose lookin' for a fight?
    • We may be doomed. (Clank)
    • I predict trouble ahead. (Clank)
    • I have your back, Ratchet. (Clank)
    • Bring it on, space face!
    • Careful, or we will be terminated. (Clank)
    • You don't look so tough!
    • Nice.
  • Unused line
    • This looks like fun. (Ratchet)

Intros and Outros[edit | edit source]

Introduction[edit | edit source]

I Detect Danger Lurking: Ratchet glides into view using the helipack with Clank saying "I detect danger lurking", then Ratchet turns around holding his wrench ready for battle.


We've Got Work to Do: Clank jumps off Ratchet's back as he turns around with the Warmonger saying, "Clank, we have work to do."


Nice: Ratchet jumps onto the stage in a similar fashion to when he exits his ship in A Crack in Time

I Do Not Come In Peace: Ratchet and Clank hover into view while Mr. Zurkon hovers in the foreground, saying "Mr. Zurkon does not come in peace."

Winning Screen[edit | edit source]

Maybe Next Time: Ratchet puts his fist on his hips looking triumphant.

Man, That Rocked: Ratchet turns around with the Suck Cannon in a similar pose of the first game's cover art.

Ha! Nice Try: Ratchet spins a Gold Bolt on his finger.

Yeah, We Got Him: Ratchet and Clank high-fives each other.

Losing Screen[edit | edit source]

If using Maybe Next Time: Ratchet angrily throws his wrench into the air, which then hits him on the head.

If using Man, That Rocked: Ratchet put his hand on his head and looks down sad.

If using Ha! Nice Try: Ratchet spins around and falls over, which is reminiscent of his dying animation from the PS2 and PSP games.

If using Yeah, We Got Him: Ratchet looks down sad and swings his fist down while Mr. Zurkon looks down.

Result Screen[edit | edit source]

Win: Ratchet looks at the camera while holding Suck Cannon, occasionally looking behind his back at Clank.

Lose: Looks down with his hand by his eyes while Clank shakes his head.

Victory Music[edit | edit source]

Hero of Fastoon (unlocked at rank 4)

  The Chosen One (unlocked at rank 45) 

Costumes[edit | edit source]

Pilot Suit[edit | edit source]

Ratchet's default appearance as he was seen in Ratchet & Clank Future: Tools of Destruction.

Ratchet final.jpg

  • His default appearance from Ratchet & Clank Future: Tools of Destruction.
  • Silver clothes with cyan lines in them. Based on the Holoflux Armor from Ratchet & Clank: A Crack in Time.
  • Green clothes and black lining, with a black helmet and shoes. Based on the Commando Suit from Ratchet & Clank: Going Commando.
  • Yellow shirt, green pants and red shoes. Based on the Old School Suit from Ratchet & Clank with the Grind Boots equipped.

Commando Suit[edit | edit source]

One of Ratchet's armors he wore in Ratchet & Clank: Going Commando. This is his pre-order costume.

  • His appearance is based on the Tetrafiber armor from Ratchet & Clank: Going Commando.
  • Based on the planning artwork for the Electrosteel armor (could also be based on the Wildfire armor pieces from Ratchet & Clank: Size Matters)
  • Based on the Hyperborean armor pieces from Ratchet & Clank: Size Matters.
  • Based on the Crystallix armor pieces from Ratchet & Clank: Size Matters (could also be based on the colors of Spyro the Dragon).


Holoflux Armor[edit | edit source]

Ratchet's default armor, that he wore in Ratchet & Clank Future: A Crack in Time.

  • Default: Black pants and grey armor with light blue glowing pads.
  • Black pants and grey armor with green glowing pads. (Ectoflux Armor)
  • Dark green pants and purple armor and brown helmet with orange glowing pads (Thermaflux armor).
  • Blue pants and black/blue armor with yellow glowing pads (Alister Azimuth armor and Praetorian OmniWrench colour scheme).

Gallery[edit | edit source]

Videos[edit | edit source]

Trivia[edit | edit source]

  • Ratchet & Clank are one of four characters to fight as a duo, the others being Big Daddy and Little Sister, Jak and Daxter and Kat & Dusty.
  • Ratchet & Clank, Jak and Daxter and Sackboy are the only three characters whose stages (Metropolis, Sandover Village and Dreamscape) were revealed before they were.
  • Ratchet and Clank's render is based on their pose from the box cover of Ratchet and Clank: Size Matters
  • In the beta version Ratchet is seen using the OmniWrench 3000/8000/10K while in the final game he uses the OmniWrench Millennium 12 which made its first appearance in Ratchet & Clank Future: Quest for Booty and has become the iconic version of the wrench of the series and used in every game since, with the recent appearance in the 2016 reboot.
    • The Millennium 12 is based on the design of the OmniWrench 10000 from Ratchet & Clank 2: Going Commando as it was considered one of the best looking wrenches in the series, except the lights are orange in color as opposed to the Millennium 12 which are colored blue.
  • When activating Ratchet's level 1 super, the song "1812 Overture" plays in the background, in reference to the weapon he's using. It is the only level 1 super where music plays when activated.
  • This marks Ratchet & Clank's second appearance in a PlayStation crossover with Sly Cooper and Jak and Daxter, the first being PlayStation Move Heroes.
    • This excludes Jak and Ratchet's appearance in Hot Shots Golf Fore! as the two were only guest characters.
    • Jak and Daxter also made minor cameos in Ratchet & Clank: Going Commando on Clank's apartment's HoloVision in Megapolis and on some billboards in Allgon City.
    • In Ratchet & Clank: Up Your Arsenal, a demo of Sly 2: Band of Thieves is accessible on the title screen. Also a demo of Sly Cooper: Thieves in Time is accessible in the North American version of the Ratchet & Clank Collection.
    • Ratchet & Clank and Jak and Daxter are the only characters who had their official artwork changed during the course of the games development.
    • Ratchet & Clank are considered to be one of the mascots of the PS2 console, alongside Jak and Daxter and Sly Cooper.
  • Ratchet also appears in Hot Shot Golf Fore as a golfer with Clank as his caddy and in Jak X: Combat Racing as a driver.
    • Ratchet & Clank also made minor cameos on billboards in Jak II and in a gun course in Jak 3.
  • Ratchet & Clank are downloadable skins in LittleBigPlanet 2 and Modnation Racers.
  • Occasionally when respawning, Clank will tell Ratchet to either be cautious of their opponent or that they could be doomed, also, Ratchet will occasionally say, "This... could be bad," making them, Dante, and Zeus the only characters to actually admit to their opponents' strength.
  • The duo's intro We've Got Work to Do could be based on the same pose they do on the NTSC front cover and the PAL instruction manual of Ratchet & Clank: Going Commando.
  • Ratchet's third unlockable intro, Nice originates from Ratchet & Clank Future: Tools of Destruction whenever Ratchet embarks from the Aphelion, however the intro is based directly off of the one used in A Crack in Time.
  • Their intro I Do Not Come In Peace is a joke about aliens due to the fact that they will almost always say "We come in peace" when they land on Earth.
  • Their outro, Man, That Rocked is the same pose from NTSC versions of the box art of the original Ratchet & Clank.
  • Ratchet spins a Gold Bolt in his Ha! Nice Try outro. In the original games collecting Gold Bolts would unlock extras, when collecting them he would perform the same animation.
  • Both of Ratchet's victory themes are remixes of "Holostar Studios - Secret Agent Clank" from Ratchet & Clank: Up Your Arsenal.
  • Ratchet's first taunt's animation Bring it on, Space Face originates from an idle animation in Ratchet & Clank Future: A Crack in Time.
    • All of Ratchet's idle animations come from Ratchet & Clank Future: A Crack in Time.
  • Ratchet's second taunt, Thanks for the Armories is a reference to the fourth issue of the comic series with the same name.
    • The taunt itself could be a reference to the animations played in the first game when you select a weapon, gadget or item.
  • Ratchet and Clank are the only characters to had their official artwork changed three times. The first incarnation was a low quality shot of the two, the second was a direct copy of their official artwork from Ratchet & Clank: All 4 One and the third was the artwork taken from their character select screen.
    • However, the European cover has the All 4 One render of Ratchet and Clank. [1]
  • Ratchet and Clank's level 3 super theme is a remix of "The Great Clock - Fixing the Clock" and "Nefarious Space Station - Escape with Shanon" (which is a jazz rendition) from Ratchet & Clank Future: A Crack in Time. You can hear the leitmotif used in "The Great Clock - Fixing the Clock" in the level 3 super theme 11 seconds into the theme.
  • Despite Ratchet & Clank being their full name, only Ratchet is written on the character select screen.
  • Ratchet and Clank are one of the 4 first-party characters to start on the PlayStation 2, the others being Jak and Daxter, Sly Cooper and Kratos.
  • In the game's opening, the green parts of Ratchet's outfit glow. Clank's eyes also glow as do the lights on the OmniWrench and the Constructo Pistol.
  • This is the first time Ratchet and Clank have been in a T rated game since Ratchet: Deadlocked (2005).
  • Clank's Japanese voice in the recent Japanese version of the PSASBR is done in an altered pitch different from both his English voice and his Japanese voice actor's original voice.
  • Ratchet and Clank's background in the Main Menu is outer space.
  • After Patch 1.10 Ratchet and Clank's character select image changed so that Clank is no longer squinting.
  • So far, Ratchet and Clank are the only characters to have their own manga based off of their game series.
  • In Japanese, Ratchet is voiced by a voice actress named Makoto Tsumura. Said voice actress is also known for voicing the main protagonist of the 2003 version of Astro Boy.

References[edit | edit source]

Playable Characters
Icon KatGR.pngIcon Kratos.pngIcon Parappa.pngIcon FatPrincess.pngIcon SweetTooth.pngIcon Radec.pngIcon SlyCooper.pngIcon NathanDrake.pngIcon GoodCole.pngIcon EvilCole.pngIcon Ratchet.pngIcon Zeus.png
Icon EmmettGraves.pngIcon Jak.pngIcon BigDaddy.pngIcon Dante.pngIcon Heihachi.pngIcon Nariko.pngIcon Raiden.pngIcon Sackboy.pngIcon SirDaniel.pngIcon Spike.pngIcon Toro.pngIcon IsaacClarke.png
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