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When Pokemon Omega Ruby and Alpha Sapphire were revealed to the world, I began brainstorming ideas for other remakes. Back then, I didn't know all of the new features that the games added to the plate so, I decided to try to be a little creative in my ideas for my remake list. 

In addition, since old school games appeal to me, and I like to imagine alternate courses of history, I will be posting a few additional ideas, including demakes and potential latent remakes, such as "What if FireRed and LeafGreen were released for Nintendo DS in Generation IV?" and "What if the original Gold, Silver, and Crystal could connect to Ruby, Sapphire, and Emerald?".

This blog may still be updated as ideas for more remakes come in, so don't think it's complete just because I covered a few games. With Pokemon Sun and Moon marking the launch of Generation VII, I will be able to add even more ideas to existing and potential future remakes that I might come up with.

2nd Kanto Remakes[]

Blue and Yellow, the third and fourth installments in Japan.

Why Remakes?[]

The generation that started it all, and the, as of now, only generation that recieved remakes that were introduced within a generation that has also recieved remakes. Generation I, or the Kanto series, consisted of a total of four games: Pokemon: Red Version, Pocket Monsters: Green Version, Pokemon: Blue Version, and Pokemon: Yellow Version. Now, the fact that this generation has existing remakes will make fans wonder: "If the generation has been remade, why remake it again?". An excellent question with a rather simple answer: nostalgia. While a majority of Pokemon fans are opening up to the brand new games, while others prefer remakes, there exists the Kanto Puritists AKA, the Genwunners. These people loved the original games, but lost interest very early on in the series. They came back for FireRed and LeafGreen, and left again once the DS was released. However, that isn't the only reason for Kanto to return. The GBA Kanto games were remakes of Pokemon: Red and Pocket Monsters: Green. So, what about Blue and Yellow? It's true that elements from the later games were carried over into FireRed and LeafGreen, but the two original games were still left behind in name and certain element from Yellow, such as a talking Pikachu starter and Jesse/James from the anime, were abandoned entirely. For this reason, it would be interesting to bring back Blue and Yellow, two games I like to call "Pokemon: Hurricane Blue" and "Pokemon: Lightning Yellow". In addition, despite many of the Pokemon in these games being available in the DS-era series and the Kalos series, remaking these games would make it easier for players to transfer Kanto-born Pokemon without having to transfer Pokemon from the GBA series to the DS, or simply capture them in a Gen IV game, then trasfer to Gen V, deposit them in the Pokemon Transporter, and finally withdraw them from Pokemon Bank. They can simply trade them or move them through the Bank. 

Kanto 3DS

What to Change?[]

So, now that we've established Blue and Yellow remakes, the question is: "What can be done to make them any different from FireRed and LeafGreen, other than 3D graphics, Post-Gen III battle mechanics and Pokemon, and Mega Evolution being included?" After giving it some thought, I came up with a few new ideas.

Lightning Yellow Changes[]

Lightning Yellow would include story elements from both the Kanto era of the Pokemon anime, and the Pokemon Origins special.

  • 3D graphics
  • Green/Blue is modeled after his appearance in Pokemon Origins: Red's outfit is fairly similar to Ash Ketchum's outfit from the XY anime. Leaf recieves an all-new design.
  • Leaf is now confirmed to be Red's twin sister, and plays the role of a secondary rival. Red takes this role when playing as Leaf. As such, the player's house has a newly designed interior which includes two bedrooms instead of one.
  • The player once again has a SNES in their bedroom. Their sibling has a Wii U in theirs.
  • Before entering the Indigo Plateau, Red/Leaf will challenge the player to one more battle, akin to Wally in the Hoenn series. Red/Leaf can be rechallenged daily after beating the Elite Four.
  • When playing as Leaf, the rival is Green/Blue's sister Daisy, instead of Green/Blue himself.
  • Red and Leaf's father is introduced for the first time, but is not seen until late in the game.
  • Jesse and James return. All of their encounters are Double Battles.
  • Compatibility with Pokemon Bank/Transporter, X, Y, Omega Ruby, Alpha Sapphire, and Hurricane Blue.
  • Outfit customization like in X and Y is introduced. Red's outfits from the Generation I era and GBA era are available in his closet at the start of the game. Leaf recieves her outfit from the GBA games, and the outfit worn by the female character in the original artwork for Pocket Monsters.
  • Players are still given the option to choose between Bulbasaur, Charmander, and Squirtle. After recieving the Pokedex, the player recieves a Pikachu from their sibling, who claims it was a gift from their father. The gifted Pikachu will refuse to be in a Poke Ball, making it follow the player outside of battle at all times, as in the original Yellow Version.
  • Upon rescuing Mr. Pokemon in Lavender Town, the player will recieve a Mega Stone for their starter. (Venusaurite, Charizardite X, or Blastoisinite). However, Mega Evolution is not possible until the Elite Four has been defeated.
  • Upon beating the Elite Four and capturing at least 100 different Pokemon, Oak's Aide will arrive and give the player a Mega Ring, saying it was a gift from Mr. Pokemon, who said that the time was right and that he could trust the player with it.
  • The Sevii Islands return, but their side quest is no longer necessary in order to trade with non-Kanto games or recieve non-Kanto traded Pokemon. 
  • After beating the Elite Four and capturing 150 Pokemon in the Kanto regional Pokedex, including the Legendary Birds and Mewtwo, Professor Oak will call the player to his lab. He will mention something about a colleague of Mr. Pokemon (revealed to be Professor Sycamore) and will give the player the option to choose between Chespin, Fennekin, and Froakie. Afterward, Oak will also mention a colleague of his (Professor Elm), and the player will now be able to venture through the Johto region, collecting badges in a mirrored fashion to HeartGold and SoulSilver. The player is also given a Johto starter by Professor Elm upon visiting New Bark Town.
  • As the events of the Kanto games are set before those of the Johto games, most Gym Leaders from HeartGold and SoulSilver have yet to become Leaders and are pre-Leader bosses instead. Entirely new Gym Leaders are introduced.
  • Upon collecting all eight Johto badges and rechallenging the Elite Four, the player is able to scale Mt. Silver where they will face their father in a Pokemon battle. Upon defeating him, the player will recieve a Mew.

Hurricane Blue Changes[]

Unlike Lightning Yellow, Hurricane Blue follows a different plot. It still retains story elements from the Kanto anime and Pokemon Origins special.

  • 3D graphics
  • Green/Blue is modeled after his appearance in Pokemon Origins: Red's outfit is fairly similar to Ash Ketchum's outfit from the XY anime. Daisy recieves an all-new design.
  • For the first time ever, the player does not play as Red or Leaf. Instead, players are able to play as Green/Blue or his sister, Daisy, who recieves an all-new design.
  • Unlike Red and Leaf, Green/Blue and Daisy only battle Team Rocket a few times, making their only true goal being to become Champion. To counter this, new side quests are introduced, such as a plot revolving around Mewtwo and other events from the Kanto anime.
  • Upon defeating the Elite Four, the player must defeat their sibling to become Champion. After entering the Hall of Fame, once their Pokemon are healed, the game does not roll credits and restart the player in their house. Instead, the player is immediately challenged by Red or Leaf, battling to keep their new title. Upon defeating Red or Leaf, the credits will roll and the game resets.
  • Butch and Cassidy replace Jessie and James. 
  • The player has a Nintendo 64 in their bedroom..
  • Compatibility with Pokemon Bank/Transporter, X, Y, Omega Ruby, Alpha Sapphire, and Lightning Yellow.
  • Outfit customization like in X and Y is introduced. Green/Blue's outfits from the Generation I era and GBA era are available in his closet at the start of the game. Daisy's outfits are entirely original to this game.
  • Players are still given the option to choose between Bulbasaur, Charmander, and Squirtle. After recieving the Pokedex, the player recieves an Eevee from Oak's aide, who claims it was a gift from Professor Oak. The gifted Eevee will be given the option to follow the player outside of battle at any time, like the Pikachu in Yellow Version.
  • While Red/Leaf attempts to rescue Mr. Pokemon, the player is able to find a Mega Stone for their starter. (Venusaurite, Charizardite Y, or Blastoisinite). This prevents Red and Leaf from obtaining their Mega Stones, and changes the course of the plot. Mega Evolution is once again only available after beating the Elite Four.
  • Upon beating the Elite Four and capturing at least 100 different Pokemon, Oak's Aide will arrive with a Mega Ring, saying it was intended for Red/Leaf, but someone made off with the Mega Stones, so your player takes it.
  • The Sevii Islands return, but their side quest is no longer necessary in order to trade with non-Kanto games or recieve non-Kanto traded Pokemon. 
  • After beating the Elite Four and capturing 150 Pokemon in the Kanto regional Pokedex, Oak's aide will call the player to his lab. He will mention something about a colleague of Mr. Pokemon (revealed to be Professor Sycamore) and will give the player the option to choose between Chespin, Fennekin, and Froakie.
  • Oak's aide will also mention a colleague of Oak's (Professor Elm), and the player will now be able to venture through the Johto region, collecting badges in a mirrored fashion to HeartGold and SoulSilver. The player is also given a Johto starter by Professor Elm upon visiting New Bark Town.
  • As the events of the Kanto games are set before those of the Johto games, most Gym Leaders from HeartGold and SoulSilver have yet to become Leaders and are pre-Leader bosses instead. Entirely new Gym Leaders are introduced.
  • Upon collecting all eight Johto badges and rechallenging the Elite Four, the player is able to scale Mt. Silver where they will face Professor Oak in a Pokemon battle. Upon defeating him, the player will recieve a Mew.

Crystal Remake[]

Making playing as a girl possible for the first time ever.

Why Crystal?[]

The final installment of the second generation that put an end to the era of the Game Boy Color, and like Yellow and Blue, was left behind when Gold and Silver returned. As with Lightning Yellow and Hurricane Blue, the idea of a Crystal remake surfaces a few questions in regards to Gold and Silver. The first of which, points to the fact that Gold and Silver were remade into HeartGold and SoulSilver. We could argue the same reason as the Yellow and Blue remakes, although this one is a bit different. Unlike FireRed and LeafGreen, HeartGold and SoulSilver are much more recent. Although from a "timeline" point of view, the two remakes were released two generations ago, the fact remains that they were released for the previous console, unlike the Kanto remakes, which are two consoles into the past. Despite these reasons, a Crystal remake could potentially be a fresh start on the classic story, much like the Black and White sequels taking the place of a Grey Version, and my ideas for Hurricane Blue. Once again, a major contributing factor here would be for nostalgia. However, like in Hurricane Blue and Lightning Yellow, this would save players the trouble of transferring Johto Pokemon from the Gen IV games to Gen V, from Gen V to Pokemon Transporter/Bank, and then from Bank to a Gen VI game. I call it "Pokemon: Chaos Crystal".

Chaos Crystal

What to Change?[]

Well, once again we're faced with a difficult question. "What can we do to make these any different from HeartGold and SoulSilver, aside from the obvious 'copy and paste the X/Y/OR/AS/LY/HB engine'"? Some of my ideas are yet to be fully detailed, but I've made a list.

  • 3D graphics
  • The trainers once again receive new designs. Both Kris and Lyra return as the female player character.
  • The trainers no longer have a Wii in their bedroom, as in HeartGold and SoulSilver. They now have a Nintendo 64, but are also capable of replacing it with a NES, SNES, or Virtual Boy, as in the original Gold, Silver, and Crystal Versions.
  • Players are now able to choose their home town, resulting in a change of protagonists. If players choose New Bark Town, they will play as either Ethan or Lyra. If players choose Viridian City, they will play as Silver or Kris.
  • Despite choosing Viridian City as a hometown, players will start off in Cherrygrove City.
  • The story is slightly altered when playing as Silver or Kris. Instead of following the original plot of Crystal Version, the game acts as a sequel to Hurricane Blue. In this case, Red (if playing as Silver) or Leaf (if playing as Kris) will be the new Gym Leader of Viridian City, instead of Green/Blue.
  • Also, aside from a few trainer changes, the story is a bit different. Playing as New Bark Town trainers willl yield the same story from HG/SS, although playing as the rivals will follow their point of view. Also, choosing a starter is a bit different when playing as a rival. Instead of meeting Professor Elm directly, the player looks through the window of his lab. They see the starters out in the open, which activates a dialogue box that asks which one the player wants. Afterward, Ethan/Lyra will arrive and choose the starter with the disadvantage, and after they leave, Elm will also leave his lab, giving the players the option to break in and steal their desired starter.
  • Compatibility with Pokemon Bank/Transporter, X, Y, Omega Ruby, Alpha Sapphire, Lightning Yellow, and Hurricane Blue.
  • Outfit customization like in X and Y is introduced. Ethan and Silver's outfits from the Generation II and Generation IV are available in their closet at the start of the game. Kris and Lyra have their original outfits, as well as new, original ones.
  • The Johto starters recieve Mega Evolutions. Their Mega Stones are awared after visiting Mr. Pokemon's house, and Mega Rings are given to the player after capturing Ho-Oh/Lugia.
  • Before the journey into Kanto, players are able to return to Elm's lab to recieve the starter they left behind at the start of their journey.
  • The Sevii Islands return from Hurricane Blue and Lightning Yellow, and they host a new sidequest involving the Legendary Birds. 
  • The Legendary Birds, Lugia, Ho-Oh, and Suicune recieve Mega Evolutions.
  • Celebi is now available in-game, open for capture after beating Red/Leaf/Green. Capturing Celebi will activate the Spiky-Eared and Shiny Pichu quest, as well as a battle with Giovanni.
  • The player can link their save files to those of Hurricane Blue and Lightning Yellow
  • Upon finishing the Kanto quest and rechallenging the Elite Four as Ethan, the player is able to scale Mt. Silver where they will face Red in a Pokemon battle. As Lyra, they will instead face Leaf, and if playing as Silver or Kris, they will face Green/Blue.
  • The character that the player faces on Mt. Silver possesses all three Kanto starters, although the rest of their team varies. Red possesses Snorlax, Espeon, and Pikachu. Leaf possesses Nidoqueen, Sylveon, and Arcanine. Green/Blue possesses Nidoking, Umbreon, and Gyarados. All three trainers Mega Evolve their Charizard, although its Mega Evolution depends on the game linked to Chaos Crystal. Hurricane Blue gives them Mega Charizard Y, and Lightning Yellow gives them Mega Charizard X. After defeating them, the player recieves Charizard's Mega Stone and a Mewtwonite of the opposite stone. Mewtwonite X if Charizardite Y is recieved, and Mewtwonite Y if Charizardite X is recieved.

Diamond and Pearl Remakes[]

You may be wondering why I skipped Emerald. Well, I'll probably cover that for another day. As for now, however, I'm putting my focus on Sinnoh.

Why Remakes?[]

Ah, yes. The DS era of Pokemon games was the first to bring forth the option to transfer Pokemon from previous generations, and the beginning of the double-screen series. Unlike the games I've suggested so far, these games have yet to receive remakes, leaving the ideas for new features open to the imagination. When Generation V was introduced, many assumed that Ruby and Sapphire would be remade in that generation, opening the option for Diamond and Pearl remakes during the sixth generation. Despite the fact that the Hoenn games took that spot, with Generarion VII in full-bloom and loaded with Sinnoh easter eggs, these remakes are all-but-confirmed at this point. Well, that might be stretching it a bit, but Sinnoh remakes are extremely likely now, as there are plenty of things to do with them. As with the previous ideas, this would once again make it easier to obtain Sinnoh-born Pokemon without transferring them through a Generation V game, and so on. I've dubbed these games "Pokemon: Temporal Diamond" and "Celestial Pearl".

Sinnoh 3DS

What to Change?[]

With Pokemon Sun and Moon on the way, I've made some modifications to this area of the blog to be more realistic, as with the Colosseum and XD remakes, since I have a strong belief that these games will be made in the years following Sun and Moon's release date.

  • 3D graphics, in the style of Sun and Moon
  • Lucas and Dawn once again recieve new outfits. In addition, their hairstyles, hair colors, and skin tone can now be customized.
  • Outfit customization like in Sun and Moon returns. Lucas and Dawn's outfits from both the original Diamond/Pearl and Platinum Versions are available in their closets at the start of the game. More costumes may be purchased in boutiques around Sinnoh.
  • Special outfits that were introduced in Pokemon: Battle Revolution, such as Terrell's Groudon Outfit and Marina's Kyogre outfit, are available in certain boutiques.
  • The player now has a Nintendo Switch in their bedroom.
  • Compatibility with Pokemon Bank/Transporter.
  • Pokemon from X, Y, Omega Ruby, Alpha Sapphire, the virtual console ports of Red, Blue, Yellow, Gold, Silver, and Crystal, and Generation V games can be sent to these games through Bank and Transporter.
  • As with Omega Ruby and Alpha Sapphire, this allows players of the original Diamond, Pearl, and Platinum to transfer their older Pokemon teams to the remakes.
  • Full trading with Sun and Moon are supported. Trading with Pokemon Stars is also supported.
  • Reflecting on HeartGold and SoulSilver, Pokemon at the head of the player's party can once again follow them outside of battle. As with the follower Pokemon in HGSS, they will return to their ball if they are too large to fit inside buildings or when the player decides to ride a Pokemon.
  • Mega Evolutions for Infernape, Empoleon, and Torterra are introduced. Dialga and Palkia also recieve new forms.
  • The Sinnoh starters also recieve exclusive Z-Moves. Their crystals are called Infernium Z, Empolium Z, and Torterrium Z. The player recieves their starter's mega stone after defeating Roark, and recieves both a Z-Ring their Z-crystal after meeting Professor Oak, who mentions his cousin's research in a tropical region without a Pokemon League (Alola). The other two stones are obtained after becoming champion for the first time.
  • Exclusive Z-Moves for the Johto starters are also introduced. The Typhlosium Z, Feralium Z, and Meganium Z can also be obtained from Professor Oak.
  • A new post-game story is introduced, much like the Delta Episode from Omega Ruby and Alpha Sapphire. Like Platinum, it involves Giratina and the Distortion World, and now focuses on a plot related to the Ultra Beasts. Giratina recieves a new form as well.
  • A new item would be introduced that would allow players to call Giratina when it isn't in their party, allowing them to travel to the Distortion World at any time after completing the post-game story. Ultra Beasts can be captured in the Distortion World.
  • As with Sun and Moon, HMs are a thing of the past, with Pokemon summons now being used in their place.
  • Replacing Pal Park from the original games is a new Safari Zone, once again accessed after defeating the Elite Four and obtaining the National Pokedex. This new Safari Zone is stocked with Pokemon from Unova and Kalos. 
  • The QR scanner from Sun and Moon also returns, allowing players to capture starter Pokemon from Kanto, Hoenn, and Kalos. This is also used to obtain mythical and event Pokemon, allowing players of Temporal Diamond and Celestial Pearl to obtain Pokemon such as Magearna, Marshadow, and Ash's Pikachu without owning a copy of Sun or Moon.
  • The form changes introduced for Rotom, Giratina, and Shaymin are available, unlike the original game.
  • The Rotom Pokedex from Sun and Moon returns.
  • In addition, Shaymin, Arceus, Manaphy, and Darkrai are now available without the need for event items. Phione is available once the player leaves Manaphy in the daycare with a Ditto and hatches the egg that is produced.
  • Arceus now has a role in the post-game, and is revealed to have a connection to Type: Null and Silvally.
  • A new Island is introduced, set between Fullmoon Island and Newmoon Island. The new island is home to a new Pokemon World Tournament. In addition to the Gym Leaders and Champions of each region taking part, the Elite Four also participates.
  • Replacing Pokemon Pelago is the return of the Sinnow Underground. Like the Super Secret Bases in Omega Ruby and Alpha Sapphire, the new Sinnoh Underground is updated with QR features, allowing players to share locations that they have been diggin through.
  • In addition, if one links their profile from X, Y, Omega Ruby, Alpha Sapphire, Sun, and Moon, then Calem, Serena, Brendan, May, Sun (Alola Hero), and Moon (Alola Heroine) will also join the tournament. The player's character's team is determined by the Pokemon in the player's party in each of those versions, whereas their rivals and opposite gender counterparts use their team from their respective version.
  • After the Elite Four is defeated, the Kami trio (Landorus, Thundurus, and Tornadus) will start roaming Sinnoh, replacing the Legendary Birds from Platinum Version. In addtion, if players return to Spear Pillar after the Elite Four has been defeated, they will meet N, who tells them about a Pokemon he once knew. After speaking to N, leaving and returning to Spear Pillar will make Reshiram (for players of Celestial Pearl) or Zekrom (for players of Temporal Diamond) available for capture, standing in Dialga/Palkia's spot. If one of the two is traded to the opposite version (Zekrom to CP, or Reshiram to TD), then Kyurem will also be available for capture.
    • Though the events of Diamond and Pearl take place before Black and White, N's appearance in Sinnoh is explained through the Multiverse Theory. This N is actually from another dimension, and fell through an Ultra Wormhole into Sinnoh.
  • Taking Kyurem to Celestic Town and speaking with Cynthia's grandmother will award the player the DNA Splicers, allowing them to fuse Kyurem with Zekrom or Reshiram to form Black/White Kyurem,
  • After defeating Cynthia for the first time, the player will be crowned the champion of the Sinnoh Pokemon League. From this point onward, instead of battling Cynthia again, the player will instead defend their title, like the trainers in Sun and Moon. The characters that battle for the title of champion are:
    • Barry 
    • Lucas/Dawn 
    • Riley
    • Silver 
    • Red
    • TBA

Black and White Remakes[]

Once again, you're probably wondering why I'm skipping games as a Platinum remake should have been next on my list. Well, the reasoning is quite simple. I wish to finish ideas for the original paired versions before I move on to the third versions. In addition, I have different ideas for the Emerald and Platinum remakes, so they'll get here soon enough, but I wanted to put my focus on Unova since it's one of the least well-received regions to date.

Why Remakes?[]

And why so soon? is the question on everyone's minds at this point. Black and White gave birth to the fifth generation of Pokemon and exist as the sole link between Generations III and IV to Generation VI. Also, unlike the GBA and Generation IV DS games, Black and White, as well as their sequels, can immediately connect to Pokemon Transporter and Pokemon Bank, making all Generation V Pokemon easy to obtain, making the ideas of remakes for the 3DS a rather redundant idea. And given the status of Generation V's popularity, most fans likely wouldn't want remakes of these games. There are die-hard Pokemon fans that bought the Generation V games because they were excited when they were announced and enjoyed the new region, although there are many fans out there that were never interested in the Unova series and thus, only bought the games in order to transfer their Pokemon from past games to the current Generation, leaving the question: "Does anyone even want remakes of these games? Are they even necessary?"

With that argument, I'd have to agree that remakes of the Unova games are not necessary at this time, but, let's skip ahead a few years to the era when the 3DS and 2DS are marked down to $90, Nintendo introduces an new handheld console, and the DS and DSi are now relics of the past, only obtainable online or through classic game stores. Even though DS games are playable on the 3DS and 2DS, that doesn't guarantee they'll be easy to obtain. Also, for that matter, it's possible that Game Freak and The Pokemon Company could introduce an all-new generation of Pokemon at that time, making Black and White remakes a bit more likely. As stated before, Unova remakes are not necessary now, but let's pretend we're 10-15 years into the future. With these, I'm introducing the hypothetical Nintendo HDS, thanks to Sackchief's idea. I've gone through a few name ideas for these, and found a few that I liked, but for now, we'll go with "Pokemon: Pitch Black" and "Radiant White".

Unova HDS

What to Change?[]

Now that we've established that these games will not be out anytime soon, it's time to pour in ideas that can set them apart from the originals. What can they do with these remakes? Let's see...

  • 3D graphics, with fully HD environments.
  • Seasons return.
  • Unlike the chibi art style of the Generation VI games, Pitch Black and Radiant White would have overworld models of characters with normal body proportions, much like the Gamecube series.
  • Players once again take on the role of Hilbert and Hilda, and as such, the pair receive new outfits for the first time. Their skin tones, eye color, hair color, and hair style may also be changed.
  • The character of the opposite gender now plays a bigger role than in the original games. They still aren't major characters, but act as pseudo-rivals like Wally from the Hoenn series.
  • Outfit customization like in Generation VI returns. Hilbert and Hilda's outfits from the original Black and White return, available at the start of the game.
  • The player has both a Wii and a Wii U in their bedroom.
  • Compatibility with an updated Pokemon Transporter that allows Pokemon to be transferred from X, Y, Omega Ruby, Alpha Sapphire, Lightning Yellow, Hurricane Blue, Chaos Crystal, Temporal Diamond, and Celestial Pearl.
  • A new Pal Park is introduced, replacing the Pokemon Transfer Lab from the original games.
  • Mega Evolutions for Serperior, Emboar, and Samurott are introduced. Despite the events of the Unova timeline, players are able to obtain the DNA Splicers. In addition to fusing Kyurem with either Zekrom or Reshiram, players are now able to fuse Reshiram and Zekrom into a new form.
  • Wild Pokemon are no longer limited to Unova-born species. Players may now encounter wild Pokemon from Kanto, Johto, Hoenn, Sinnoh, and Kalos.
  • An additional game called "N's Legacy" is included. This game stars N as the protagonist and details the events of his past, leading up to the events of Black and White, allowing players to experience the game through his eyes. N's Legacy is followed by a special event that acts as an epilogue to the story.  It allows players to get a glimpse of what N did prior to the events of the Unova sequels.
  • N's Legacy, as with the original games, has version-exclusive Pokemon. The Pitch Black version of N's Legacy includes Zekrom and many Pokemon exclusive to White, whereas the Radiant White edition includes Pokemon from Black. However, Reshiram and Zekrom are the only Unova Pokemon to be included. The rest of the exclusive Pokemon are from other regions, such as Hitmonlee, Hitmonchan, Electrivire, Magmortar, and Deoxys.
  • Meloetta and Victini are nor longer event exclusive Pokemon, although Keldeo and Genesect remain event-only Pokemon. 
  • The two games feature version-exclusive roaming Pokemon. Pitch Black features the Legendary Beasts (Entei, Raikou, Suicune), whereas Radiant White features the Legendary Birds (Articuno, Moltres, Zapdos). Despite all three being in the game, only one will roam Unova, depending on your starter.
  • In addition, players are able to capture one of Johto's legendary Pokemon. Players of Pitch Black will be able to catch Ho-Oh, and those who play Radiant White will get Lugia. Trading one of these to the opposite version will unlock an additional roaming Pokemon from the other trio, depending on the player's starter.
  • The ExtraLink has been expanded, allowing multple players to interact with each other, similar to GTA Online. However, full exploration of Unova is still not available.

Unova Sequel Remakes[]

Moving onto the Unova sequels, these are the last of my remakes for handhelds, excluding my alternate history ideas. Without further ado, here comes the argument:

Why Remakes?[]

Once again we're faced with a repeating problem. Why would they make remakes of these games so soon, especially since the Generation V games are essentially X and Y for the DS, without a few battle features? A compelling argument that is met with a simple answer: These remakes, like the Black and White remakes, would not be released for the 3DS, and certainly wouldn't be released any time soon. For argument's sake, they would be released for the hypothetical successor to the 3DS, my Nintendo HDS, and would have a release window of, let's say, 2021 or so. Since these would not see the light of dat for several years, let's end the argument here and move onto the changes that could be presented.

Unova HDS 2

What to Change?[]

As stated before, the Unova games are as close to X and Y as the DS era goes, so what could be done to make them any better than the originals, or X and Y, for that matter? Well, since the Nintendo HDS's full potential is slowly being made up, we'll move on to a few changes...

  • 3D graphics, with fully HD environments.
  • Seasons return
  • the sequels once again use overworld models of characters with normal body proportions, like the Gamecube series.
  • Players once again take on the role of Nate and Rosa, and as such, the pair receive new outfits for the first time. Their skin tones, eye color, hair color, and hair style may also be changed.
  • The character of the opposite gender will occasionally challenge the player to battles during the storyline, and can be challenged outside of the Pokemon World Tournament daily once the Elite Four are defeated.
  • Outfit customization like in Generation VI returns. Nate and Rosa's outfits from the original Black 2 and White 2 return, available at the start of the game.
  • The player has both a Wii and a Wii U in their bedroom.
  • Compatibility with an updated Pokemon Transporter that allows Pokemon to be transferred from X, Y, Omega Ruby, Alpha Sapphire, Lightning Yellow, Hurricane Blue, Chaos Crystal, Temporal Diamond, and Celestial Pearl.
  • Compatibility with the original Radiant White and Pitch Black.
  • The new Pal Park returns, once again replacing the Pokemon Transfer Lab from the original games.
  • The DNA Spilcers have been updated. In addition to fusing Kyurem with either Zekrom or Reshiram, and Reshiram and Zekrom with each other, players are now able to fuse all three Pokemon into a single entity known as Primal Kyurem.
  • Players may now encounter wild Pokemon from Kalos.
  • An additional game revolving around the original Unova heroes is included. The game opens with an introductory cutscene detailing the events that happened after the first Radiant White/Pitch Black. The player now starts their journey with Reshiram (Pitch Black 2) or Zekrom (Radiant White 2), and returns to Unova in search of N, where the events of the sequels have already taken place and, via an updated Unova Link feature, Hilbert or Hilda will face off against Nate or Rosa, using their teams from their respective game.
  • In addition, this is reversed in the post-game of Radiant White 2/Pitch Black 2 where Nate or Rosa will face off against Hilbert or Hilda. If Nate/Rosa defeats Hilbert/Hilda, they will recieve their Reshiram/Zekrom.
  • PokeStar Studios returns, and players are now able to star in much more elaborate films. Each film is viewable in 3D, and features cutscenes in the style of the films in Grand Theft Auto V.
  • The Pokemon World Tournament also returns. In addition to the Gym Leaders of Kalos, the Elite Four of each region and Diantha also take part in the tournament. There is also a Hero Tournament where the players can face off against all playable protagonists of the Pokemon series, save for Hilbert and Hilda.
  • Also, there is a hidden event that takes place when players arrive with a Celebi from Chaos Crystal in their party to the Pokemon World Tournament. This event allows players to time travel and face off against each criminal leader in their respective time periods. Players face Giovanni at Silph Co., Maxie and Archie at the Magma/Aqua Hideouts, Cyrus in the Distortion World, Ghetsis from the original games at N's Castle, and Lysandre at the Team Flare Secret HQ. After defeating each of these trainers, the players are able to capture Mewtwo, Groudon (Pitch Black 2)/Kyogre (Radiant White 2), Rayquaza, Giratina, Xerneas (Pitch Black 2)/ Yveltal (Radiant White 2), and Zygarde.
  • Keldeo and Genesect are no longer event-only Pokemon, and can be captured in the post-game. Diancie, Volcanion, and Hoopa also lose their event Pokemon status, and roam the region after the Elite Four is defeated.
  • The ExtraLink has been updated like in Pitch Black and Radiant White, allowing multiple players to interact with each other, similar to GTA Online. Full exploration of Unova is now supported.

Orre Remakes[]

The first ever console RPG Pokemon games, of course I'd have to have them on my list. My ideas for these games will ignore the other remake ideas I've posted as I want to make the idea for Orre remakes seem likely.

Why Remakes?[]

Ah, yes. Two of the Gamecube's most interesting titles, Pokemon Colosseum and its sequel, Pokemon XD: Gale of Darkness. These games were released as follow-ups to the Pokemon Stadium series, although one of the biggest selling points to them were that fact that they allowed players to capture Johto Pokemon that were previously unobtainable in Ruby and Sapphire, which, alongside FireRed and LeafGreen, were made to compensate for the fact that Pokemon from Red, Green, Blue, Yellow, Gold, Silver, and Crystal could not be transferred to the new generation at the time.

With this in mind, you're probably questioning why these games would need remakes. Aside from the fact that Pokemon from these games can be traded to Generation III Pokemon games, thus, through an extensive transfer method, can be brought over to the Nintendo 3DS games, most of the Pokemon that these games offer can be captured in HeartGold, SoulSilver, Omega Ruby, and Alpha Sapphire. With that fact, one would question the need for remakes when all of the Pokemon from these games can be obtained in the current generation, Legendaries included.

My argument? For pretty much the same reason as any HD remake. Most people no longer own a Gamecube or have never owned one, so remakes would be a good chance for those people to get to experience these games. Additionally, you may be wondering "Why not just put the original games on the eShop?". Think of it this way: one of the selling points to these games was their connectivity to Ruby, Sapphire, Emerald, FireRed, and LeafGreen. Take that away, and the game wouldn't be as popular and the battle modes outside of story mode would be usless due to the lack of the Wii U's combatibility with a Game Boy Advance. Additionally, a remake would make more sense as it could be designed to connect to the 3DS Pokemon games. Who wouldn't want to see their favorite Kalos Pokemon or Primal Groudon and Kyogre in HD? For lack of a more imaginative title, I'll simply add "HD" to their names.

Orre Confirmed

What to Change?[]

Now that I've convinced you to consider the subject of remaking these games, it's time to think of ways to change them. Like most HD remakes, the storylines will remain virtually identical to the originals, although a few differences will become apparent.

Colosseum HD Changes[]

  • Fully revamped HD graphics
  • Miiverse Support, including screenshot sharing
  • Players can now save in the PDA menu, no longer being forced to save at certain PC's.
  • In the original game, players had to reset the console in order to return to the main menu. This is no longer the case as players may quit story mode at any time using the PDA menu.
  • Wes and Rui's designs are virtually the same as their Gamecube counterparts, but now more closely resemble Ken Sugimori's art style. Their outfits are also slightly redesigned.
  • Most of the NPC's in the game have been redesigned to match Ken Sugimori's art style.
  • The game is capable of wirelessly connecting to a Nintendo 3DS and copies of Pokemon X, Y, Omega Ruby, and Alpha Sapphire, similar to Super Smash Bros for 3DS and Wii U's connection settings, eliminating the need for an accessory to do so, as in the original game. Up to four 3DS Pokemon games can be registered in the game's battle mode.
  • This game's battle mode allows players of X and Y to battle against players of Omega Ruby and Alpha Sapphire, eliminating the restrictions that prevent certain Pokemon in the Hoenn remakes from battling Kalos trainers. Additionally, as in the original games, the player may battle against players of the handheld games using their party from story mode.
  • The game can freely trade with X, Y, Omega Ruby, and Alpha Sapphire upon completion of the story mode. However, Pokemon traded from the Hoenn remakes will have the same limitations if the game trades with either of the Kalos games.
  • Shadow Pokemon now appear darker in color to differentiate them from their purified counterparts. 
  • Battle mode now includes the option to take part in Triple and Rotation battles. Additionally, Triple battles are also possible in story mode.
  • Like in Pokemon XD: Gale of Darkness, wild Pokemon can now be captured in PokeSpots. These Pokemon may include those from Sinnoh and Unova.
  • Shadow Pokemon will now have their hidden ability when purified.
  • Shadow versions of the Sinnoh starters have been added to the Shadow Pokemon list. Additionally, other Sinnoh Pokemon have also been added to the list.
  • In addition to Ho-Oh, clearing Mt. Battle a second time will award the player a Mew. Additional game clears award a Celebi, Jirachi, and Manaphy. 
  • Wes receives a Mega Ring later in the game, making Mega Evolution possible. Shadow Pokemon that can Mega Evolve will be holding their Mega Stones when snagged, although most Mega Stones must be traded from a 3DS game.
  • The Experience Share is now a Key Item, as in the 3DS games. Additionally, a new item with a similar function is introduced to speed up the process of purifying Shadow Pokemon.
  • Players can battle online for the first time, allowing them to battle other players of Colosseum HD over the internet. The Player Search System from the 3DS games has been included, and will display on the Gamepad in a similar manner to the 3DS touch screen.
  • Additionally, a patch update will be added to allow players of Colosseum HD to battle players of Gale of Darkness HD. The ability to trade Pokemon from Colosseum HD to Gale of Darkness HD will also be available.
  • In Battle Mode, players can now choose to play as Rui.
  • Shadow Pokemon purified in this game will now have the blue pentagon when traded to a 3DS game.

XD: Gale of Darkness HD Changes[]

  • Fully revamped HD graphics
  • Miiverse Support, including screenshot sharing
  • In the original game, players had to reset the console in order to return to the main menu. This is no longer the case as players may quit story mode at any time using the PDA menu.
  • Michael's design is virtually the same as his Gamecube counterpart, but now more closely resembles Ken Sugimori's art style. His outfit has been slightly redesigned.
  • Most of the NPC's in the game have been redesigned to match Ken Sugimori's art style.
  • The game is capable of wirelessly connecting to a Nintendo 3DS and copies of Pokemon X, Y, Omega Ruby, and Alpha Sapphire, similar to Super Smash Bros for 3DS and Wii U's connection settings, eliminating the need for an accessory to do so, as in the original game. Up to four 3DS Pokemon games can be registered in the game's battle mode.
  • This game's battle mode allows players of X and Y to battle against players of Omega Ruby and Alpha Sapphire, eliminating the restrictions that prevent certain Pokemon in the Hoenn remakes from battling Kalos trainers. Additionally, as in the original games, the player may battle against players of the handheld games using their party from story mode.
  • The game can freely trade with X, Y, Omega Ruby, and Alpha Sapphire upon completion of the story mode. However, Pokemon traded from the Hoenn remakes will have the same limitations if the game attempts to trade with either of the Kalos games.
  • Shadow Pokemon now appear darker in color to differentiate them from their purified counterparts. 
  • Battle mode now includes the option to take part in Triple and Rotation battles. Additionally, Triple battles are also possible in story mode.
  • Replacing the PokeSpots from the original game and Colosseum HD, patches of grass in certain areas of Orre now make catching wild Pokemon easier and more akin to the mainstream series, eliminating the need for PokeSnacks. 
  • Shadow Pokemon will now have their hidden ability when purified.
  • Shadow versions of the Unova starters have been added to the Shadow Pokemon list. Additionally, other Unova Pokemon have been added to the list.
  • In addition to the Johto starters, clearing Mt. Battle will now award the player a Legendary Pokemon, as in Colosseum HD. The Pokemon obtainable are Arceus, Meloetta, and Genesect.
  • Michael receives a Mega Ring later in the game, making Mega Evolution possible. Shadow Pokemon that can Mega Evolve will be holding their Mega Stones when snagged, although most Mega Stones must be traded from a 3DS game.
  • The Experience Share is now a Key Item, as in the 3DS games. Additionally, a new item with a similar function is introduced to speed up the process of purifying Shadow Pokemon.
  • The Groudon and Kyogre robots now resemble their Primal forms.
  • Similar to the original game, special items are included to make Eevee evolve into Espeon or Umbreon due to the lack of a night and day cycle. Additionally, due to the lack of grassy and icy areas and no Pokemon Amie feature, items have been introduced to allow Eevee to evolve into Leafeon, Glaceon, or Sylveon.
  • Players can battle online for the first time, allowing them to battle other players of Gale of Darkness HD over the internet. The Player Search System from the 3DS games has been included, and will display on the Gamepad in a similar manner to the 3DS touch screen.
  • The game will support the option to battle and trade Pokemon with players of Colosseum HD from the start.
  • The original feature of players facing Wes from Pokemon Colosseum is now part of the post-game, although it abandons the idea of Wes being evil. Players will be able to battle Wes in Pyrite Colosseum after all Shadow Pokemon have been purified. At default, Wes' team will consist of Umbreon, Espeon, Entei, Suicune, Raikou, and Tyranitar.
  • The game features a mechanic known as "Orre Link", similar to the "Unova Link" seen in Generation V. With this feature, the game will search the Wii U console for a save file of Colosseum HD. Once the file has been read, Wes' Pokemon team will change to that of the player's team from their save file of Colosseum HD. 
  • Shadow Pokemon purified in this game will now have the blue pentagon when traded to a 3DS game.

Let's Go Sequels[]

Before the reveal of Brilliant Diamond and Shining Pearl, I had ideas for sequels to Let's Gp Pikachu/Eevee, however, I've since decided to scrap these ideas in favor or revamped ideas for Emerald and Crystal remakes. But of course, since i hate to let all my ideas fade into oblivion, I've decided to move them over this blog instead of wiping them from existence period. So, what were my ideas for Let's Go sequels?

First of all, part of what really caught my interest with the Let's Go titles was the fact that, unlike the previous three sets of remakes, these games starred entirely new protagonists instead of redesigned versions of the original characters from the classic games. Additionally, this meant that the original protagonist Red, and the generation III female character, Leaf (or Green, as she is called in Let's Go), would be NPCs in the events of Kanto's storyline, rather than the main characters. effectively making the new characters, Chase and Elaine, much like Ash Ketchum in the anime. Since they are not pre-established characters, their journeys could effectively go beyond Kanto, and I really want to take advantage of that. So, with that in mind, I don't want to imagine future Let's Go titles being games like Let's Go Marill/Togepi, Plusle/Minun, or the like. On the contrary, I love the idea of Let's Go Pikachu/Eevee 2 or Pikachu/Eevee 3, etc. Pikachu and Eevee are just so iconic, it wouldn't seem right to replace them with a different Partner Pokemon. Likewise, if Pikachu and Eevee remain the mascot Partner Pokemon, Chase and Elaine should remain the protagonists since ther're such new characters and it would be preferable to let them span multiple games. The mainline series already introduces new protagonists in every region, so there's no need to continue that trend in the Let's Go side of the franchise, especially since my ideas for the series would only span three regions. Another note to take is that my ideas for these games will attempt to be as realistic as I think they would be, so I will be mentioning some negative features of Let's Go making a return, but I will include as many positive new features as I believe could realistically happen.

Now that I've made my argument for the remainder of the Let's Go series being sequels to Pikachu and Eevee, rather than continuous remakes with new characters, how will I structure the sequels and what will they be called? Well, Ive brainstormed this continuously for a while, and the concept of titles such as Let's Go 2: Johto - Pikachu/Eevee, Let's Go to Johto, Pikachu/Eevee, and Let's Go, Pikachu/Eevee 2: Johto, effectively I decided to go in a new direction and only make one successor for both games, instead of making two games every time. Without further ado, my sequels would be called:

Pokemon Let's Go to Hoenn/Johto[]

That's right, no mention of Pikachu or Eevee in the title. Why is that? Because you're looking at two installments of the same set of games. Pokemon: Let's Go to Hoenn and Pokemon: Let's Go to Johto would both be released simultanously, as two halves of a continuation of both Pikachu and Eevee's stories. Effectively, you may also be wondering why I name Hoenn first, considering it was introduced after Johto in the mainline series. This is because of the timeline of the Pokemon games. Gold and Silver take place a few years after Red and Green, while Ruby and Sapphire have been revealed to take place at the same time. Are the stories completely simultaneous? That's left up for debate, but the main point is that Hoenn's storyline takes place before Johto's, hence the reason I've named it first in the set of games.

Effectively, the games are actually titled Pokemon Let's Go 2: Hoenn/Johto, but are read aloud as "Let's Go to Hoenn and Johto"

Overview[]

  • Let's Go to Hoenn would be a remake of Pokemon Emerald Version
  • Let's Go to Johto would be a remake of Pokemon Crystal Version
  • Like Let's Go Pikachu and Eevee, the games would mainly only feature Pokemon that existed in Generation III, however, Let's Go to Johto would support Hoenn Pokemon traded from Let's Go to Hoenn. Additionally, certain Generation IV Pokemon would be available as well, such as Gallade, Glaceon and Leafeon, and pretty much any Pokemon that is part of an evolutionary line of Pokemon introduced in Generations I, II, and III.
  • Both games would yet again be compatible with the Poke Ball Plus controller, allowing the game to be played with it
  • Unlike Let's Go, Pikachu and Eevee, the Switch Pro controller would be supported for players who prefer a traditional controller as opposed to single Joycon or a Poke Ball Plus. While using a Pro controller, the capture gameplay is the same as playing in Handheld Mode.
  • Any Pokemon in the player's party can follow them outside of battle, regardless of order, and the Partner Pikachu or Eevee will always ride on the player's head or shoulder, whether they are in the active party or not.
  • Certain Pokemon can be ridden in the overworld when assigned to follow the player. A few new examples include Steelix, Lugia, Suicune, Salamence, Rayquaza, and Milotic
  • Like with the original Crystal Version, Let's Go to Johto can natively trade with Let's Go, Pikachu and Eevee, although the same restrictions apply, meaning that Generation II and III Pokemon cannot be traded, however, unlike in Generation II, Kanto Pokemon can be traded regardless of their moveses, though any moves not programmed in Pikachu and Eevee will be redered unusable, as is the case in Sword and Shield.
  • Additionally, Let's Go to Hoenn can trade with Pikachu and Eevee as well, but with the same limitations.
  • Let's Go to Hoenn and Johto can natively battle with each other, however, they cannot battle with Pikachu and Eevee.
    • This is because battles and trades are performed by entering Pokémon icon codes, as they were in Let’s Go, Pikachu and Eevee. The icons available for trading are the same as Pikachu and Eevee, however, icons available for battles only include Pokémon from Johto and Hoenn. Like Pokémon Crystal, trades with Pikachu and Eevee are performed with an in-game time capsule.
  • Breeding returns, and functions the same way as the mainline series, as opposed to Pokemon GO
  • The Pokemon Daycares are replaced by Pokemon Nurseries, used exclusively for breeding. However, the Pokemon Daycare in Kanto still remains.
  • Held items also make a return, but only in the case of those necessary for trade evolutions. Items such as Mega Stones and Berries are still not held items
  • However, the Red and Blue Orbs are once again Held Items, as they are necessary for Primal Reversion
  • Abilities are still absent and the games still utilize both levels and CP.
  • Pokemon GO can transfer Pokemon to these games as well, making GO-captured Hoenn and Johto Pokemon directly transferable, without having to be sent to Pokemon HOME.
  • Pokemon following the player and certain Pokemon being rideable returns, as well as Secret Technques learnable by the Partner Pikachu and Eevee replace HMs.
  • Save Data from either Pikachu or Eevee can be carried over into Hoenn and Johto, and the same save data can also be used for both games.
    • Players of both previous games can utilize their save data from both games, however, only one game can be used to continue your story. Reading data from the other game will only offer certain in-game rewards.
    • When starting a new game, players are offered two options: Continue Your Adventure or Start a Fresh Journey.
    • Starting a fresh journey is for players who never played the first games or simply prefer to start with a clean slate. They are taken to the standard New Game menu where they select their gender, appearance, and Partner Pokemon in the opening sequence. When starting a new game this way, your Partner Pikachu or Eevee will always be set to level 10, though their gender is randomized. They are still shiny locked.
    • Continue Your Story is the mode for players who played the previous games and wish to continue where they left off. When choosing this option, players are taken to a screen where an image of their avatar from the previous game will appear, alongside his or her Partner Pikachu/Eevee. If players have save data from both games, both their Pikachu and Eevee trainers will appear in this screen. Players can only select one whose journey they wish to continue. Save data from the opposite version will award the players a Pikachu or Eevee with the same moveset, OT, and ID number as the original trainer, but will not be considered a Partner Pokemon, and their level will be set at 10, no matter what their original level was.
  • When importing save data from Pikachu and Eevee, the following items are carried over:
    • Your trainer's gender, skin tone, hair color, current outfit, name, and ID number
    • Your Partner Pikachu or Eevee's nickname (which can be changed at any time), OT, ID number, current moveset, equipped clothing, and hairstyle (which can also be changed in the Play With feature)
    • Kanto PokeDex completion
  • Items that are NOT carried over, in order to make the game fair:
    • Any Poke Balls, Berries, Money, and other expendable items
    • Any captured Pokemon that are not your Partner Pikachu or Eevee (although they can be transferred via Pokemon HOME or trading)
    • Your Partner Pokemon's level. When transferred. it will be set to level 15, as opposed to the level 10 it will have in a New Journey save file
    • Mega Stones (at first. Mega Stones from Pikachu or Eevee are actually carried over, but they aren't useable at the beginning of the game. They are unlocked later in the story)
  • Unlike Let's Go, Pikachu and Eevee, where Red, Green, and Blue's journeys have already taken place by the time Chase or Elaine receives their Partner Pokemon, the journeys of Brendan and May (Hoenn) and Ethan and Kris (Johto) start just before the player arrives in their respective regions. As such, Chase and Elaine venture through the regions at the same time as their predecessors, rather than never meeting with the previous protagonists until the postgame.
  • A feature that is new to the series is that Let's Go to Hoenn and Let's Go to Johto not only record the location that Pokemon are captured in, as with the rest of the series, but also take special note of the region they were captured in as well.
    • For example, all Pokemon captured in Let's Go to Hoenn will be registered as "Captured in the Hoenn Region", however, Pokemon traded or transferred from Let's Go, Pikachu and Eevee will be registered as "Captured in Kanto", Pokemon transferred from Pokemon GO will state as such, and Pokemon in Let's Go to Johto will be registered as "Captured in Johto", unless....
    • If a Pokemon is captured in the Kanto region in Let's Go to Johto, it will be registered as a Kanto Pokemon, even though the game it came from is primarily based in Johto.

Differences between Hoenn and Johto[]

  • The in-game PokeDex and available Pokemon correspond to their respective region. Self-explanatory, Let's Go to Hoenn primarily features Pokemon from Hoenn and Let's Go to Johto features Pokemon from Johto and Kanto. However, upon completion of the main story mode, being defeating the Hoenn Elite Four and clearing the Johto Gym challenge, respectively, Pokemon from the opposite region will be available for capture
  • Let's Go to Hoenn features Pokemon that were exclusive to Pokemon Gold, Ruby, HeartGold, and Omega Ruby.
  • Let's Go to Johto features Pokemon that were exclusive to Pokemon Silver, Sapphire, SoulSilver, and Alpha Sapphire.
  • Let's Go to Hoenn's story takes place only mere days after the events of Let's Go, Pikachu/Eevee, while the story of Let's Go to Johto takes place three years later, corresponding to the respective timelines of the original games. As such, Chase and Elaine not only wear different clothing in the two games, they also look a bit older in Johto.
  • Master Trainers make a return, however, they will only use Hoenn Pokemon in Let's Go to Hoenn, and Johto Pokemon in Let's Go to Johto.

Let's Go to Hoenn Changes[]

  • HD Let's Go style graphics
  • Save Data from Let's Go, Pikachu and Eevee can be imported to continue the story from where Kanto ended.
    • Save Data from Let's Go to Johto can also be read to unlock outfits exclusive to that game, but has no bearing on the story.
  • The Title Screen now features the protagonist with Pikachu or Eevee riding on Rayquaza's head. Before starting the game and creating or importing save data, however, it will only feature Rayquaza's silhouette.
  • Chase and Elaine replace Brendan and May as the protagonists.
    • However, both characters remain in the game. May is cast as Professor Birch's daughter and is the player's rival throughout the game. Brendan is cast as Norman's son and will appear later in the game.
    • Brendan and May's in-game designs are inspired by their Generation VI redesigns, however, they more closely resemble their Generation III incarnations. As such, they wear the same outfits they wore in Pokemon Emerald. Additionally, Brendan's outfit is red, while May's is blue, making them resemble Ruby and Sapphire from the Pokemon Adventures manga.
    • Additionally, the two houses in Littleroot Town will be labeled as "Norman's House" and "Birch's House", instead of corresponding to Brendan and May. Players may still enter their bedrooms, where they will see a GameCube connected to a CRT television, just like in Pokemon Emerald, as opposed to the Nintendo Switch and flatscreen seen in Pikachu and Eevee. A Game Boy Advance will also be seen sitting on their respective desks, further being a callback to Generation III.
  • Regional variants make a return, featuring both Alolan and Galarian forms of Pokemon. Like in Pikachu and Eevee, they can only be obtained via trading with NPCs
  • As players arrive in the Hoenn region with a Pikachu or Eevee already by their side, they do not choose a Hoenn starter when rescuing Professor Birch.
  • Like Pokemon Emerald, Professor Birch is seen running from a Zigzagoon, unlike the Poochyena from Ruby and Sapphire. This time around, however, it is a Galarian Zigzagoon.
  • Upon his rescue, Professor Birch will insist on rewarding the player with a Pokemon from his bag, however, it is revealed that he only carries one. He will then award the player a Treecko. Torchic and Mudkip can later be acquired from other trainers, in the same manner as the Kanto starters in Let's Go, Pikachu/Eevee.
  • Maxie, Team Magma, Archie, and Team Aqua once again appear as they did in Generation III, instead of using their designs from Omega Ruby and Alpha Sapphire.
  • Gym Leaders and Steven Stone will feature designs that are a mix of their Generation III and VI designs.
  • Mega Evolution is present in the game, however, it is not the main focus of the storyline, as opposed to Omega Ruby and Alpha Sapphire, since the game more closely follows the story of Pokemon Emerald instead.
  • As with Omega Ruby and Alpha Sapphire, Wally's Ralts evolves into a Gallade, however, it does not Mega Evolve until the postgame. Additionally, Wally's battle theme from Omega Ruby and Alpha Sapphire is once again used when players face him before the Pokemon League.
  • As with Let's Go, Pikachu and Eevee, all Legendaries and certain static Pokemon must be battled before being captured. Other wild encounters are still GO-styled captures.
  • The Safari Zone is replaced with a GO Park complex.
  • Both Battle Tents and Pokémon Contests return. Additionally, Cosplay Pikachu returns, however, it can not be traded. Despite this, it can be transferred to Pokémon HOME, but can only return to a Hoenn game.
  • Jessie and James return, and will challenge the player in between confrontations with Team Magma and Team Aqua. Like in the Pokemon anime, they have a Cacnea and Seviper, however, they also still have their Weezing and Arbok from Kanto, and Wobbuffet.
  • As with Generation III, Maxie and Archie steal the wrong colored orbs when they reawaken Groudon and Kyogre. As such, they do not awaken to their Primal forms before they can be captured.
  • When awakening Rayquaza from Sky Pillar, the player now has to battle it first, then capture it, before it will stop Groudon and Kyogre's combat.
  • When Groudon and Kyogre's battle is put to an end and they disappear, Maxie and Archie give the Blue and Red Orbs to the player. Steven Stone takes note of the fact they had the wrong Orbs, and states that he is going to look into the history of the Orbs a bit more. He then mentions a rock expert in the Kanto region before leaving.
  • Bicycle obstacles have been removed from the game, and the New Mauville sidequest for Wattson is also absent, as it was in Omega Ruby and Alpha Sapphire
  • Mauville CIty once again appears as it did in Generation III, instead of being a large mall-like building like it was in Generation VI.
  • Neither Steven Stone nor Wallace are featured as the Champion. Instead, Brendan is the Hoenn champion when players arrive there, having just defeated Wallace before the player challenges him.
  • The Battle Frontier makes a return
  • After clearing the main story, players are able to travel to the Sevii Islands from Pokemon FireRed and LeafGreen, which serve as an Isle of Armor-esque challenge this time around. Some notable Gym Leaders, like Brock, Misty, Blue, and Blaine, are staying on the islands, allowing the player to challenge them.
  • Blue's outfit is updated to the one he wears in the Pokemon Origins anime special, rather than the one from FireRed and LeafGreen.
  • When players arrive on the Sevii Islands, Brock is seen speaking to Steven Stone, and the player is immediately approched by Steven, who gifts the player Blazekinite, Swampertite, and Sceptilite, then challenges them to a battle, where he Mega Evolves his Metagross for the first time. Once defeated, Steven states he's returning to the Hoenn region where he will share his discovery of Mega Evolution.
  • Professor Oak appears on the Sevii Islands, taking note of the new Pokemon Chase or Elaine have captured in the Hoenn region, and assigns them a Battle Challenge to take on all of the trainers in the Sevii Islands using only Pokemon captured in the Hoenn region, so that he may study them and make updates to a new PokeDex model.
    • As he mentioned, this means you can only take part in battles using Pokemon you caught during your Hoenn journey, with the only exception being your Partner Pikachu or Eevee.
  • Upon finishing the Hoenn Pokemon Challenge for Professor Oak, the player once again meets Pokemon Trainer Green, who is now sporting her outfit from FireRed and LeafGreen. She challenges the player to another battle.
  • After defeating Green and speaking to Oak about his research, players can return to Hoenn and rechallenge the Gym Leaders in any order, where they will now feature teams with Mega Evolution. Likewise, Wally, May, and Brendan can be rebattled, and will Mega Evolve their Gallade, Blaziken, and Swampert, respectively.
  • Once players have returned to Hoenn, they will receive a note telling them to meet someone at Meteor Falls. When they arrive, they are greeted as "the trainer who tamed Rayquaza" by none other than Zinnia, from Omega Ruby and Alpha Sapphire. She will challenge the player to a battle and once defeated, will offer to teach Rayquaza Dragon's Ascent, allowing it to Mega Evolve. She will also claim to have been watching ever since the player arrived in Hoenn, and takes note of Maxie and Archie's huge blunder in stealing the wronf orbs. She will then tell the player that they hold to keys to Groudon and Kyogre's true potential, and leave for the Sevii Islands, where players can rechallenge her daily.
  • After defeating Zinnia, Groudon and Kyogre will be available for capture. Once encountered, the Red and Blue Orbs will react and cause them to awaken their Primal forms. Players must defeat them in their Primal state before capturing them.
  • If Save Data from Let's Go to Johto is read into this game, players can rematch Giovanni in the Sevii Islands. When defeated, he will mention a son and disappear.
  • When players return to the Sevii Islands after capturing Groudon and Kyogre, they can challenge Pokemon Trainer Red. He appears the same as he did in Pikachu and Eevee, though he is now depicted wearing a jacket similar to the one his sprite wore in Red, Green, and Blue.

===Let's Go to Johto Changes===*HD Let's Go style graphics

  • Save Data from Let's Go, Pikachu and Eevee can be imported to continue the story from where Kanto ended.
    • Save Data from Let's Go to Hoenn can also be read, which will unlock Hoenn exclusive outfits and characters will mention minor dialogue references in regards to Hoenn's story.
    • However, Hoenn PokeDex completion is not carried over, so players will need to either trade with a Hoenn player, or transfer Pokemon through HOME.
  • The Title Screen now features the protagonist with Pikachu or Eevee riding on Suicune's back. Before starting the game and creating or importing save data, however, it will only feature Suicune's silhouette.
  • Chase and Elaine replace Ethan and Kris as the protagonists.
    • Silver is once again the rival character, and serves the same role he does in all of the other Johto based games
    • As an NPC, Kris takes on Lyra's role from HeartGold and SoulSilver, being Professor Elm's assistant. However, she is also a trainer, and will challenge the player to battles later in the game
    • Ethan serves as a secondary rival during certain points in the game, as the player always seems to encounter Silver before he gets there
    • Ethan and Silver mostly resemble their designs from Generation II, though their updated art style makes them look like a cross between their original and remake designs. Kris mostly stays faithful to her Generation II design, though her hair is styled a little bit like Lyra's
    • Ethan and Kris' houses are marked as such, and their rooms can be visited. Within, Ethan has a Nintendo Wii and a Nintendo DS. Kris has a Game Boy Color and Nintendo 64 in her room.
  • When the player arrives in New Bark Town,  the Pokemon Lab has already been broken into by Silver, who stole the remaining starter Pokemon, Totodile.**However, Kris tells the player that she saw a special Pokemon just outside of town and gives the player a bundle of Poke Balls before they leave.
    • As advertised, the first Pokemon that appears in the grass will be a shiny Noctowl, and can be captured in the same manner that Pikachu or Eevee were in the Kanto games
    • Once players arrive in Cherrygrove City, they run into Silver, who challenges them to a battle and runs off after the battle is over.
    • Ethan arrives shortly after, asking the player which way Silver went. As a reward, he gifts the player two Pokemon eggs. He states that the first one is for Elm, but the player may keep the second one, then proceeds to chase after Silver.
    • The egg that Ethan gifts to the player will hatch into Cyndaquil. The one to be delivered to Elm still hatches into Togepi.
    • Totodile and Chikorita can be obtained in the following towns, as with the Kanto and Hoenn starters in the other Let's Go titles.
  • The Mystery Egg from Crystal returns. Likewise, the Spiky-ear Pichu and Celebi event from HeartGold and SoulSilver also returns. Like Cosplay Pikachu, Spiky-ear Pichu cannot be traded, and though it can be moved to HOME, it can only return to Johto games.
  • All Johto Gym Leaders and other trainers appear as a mix of their Generation II and IV designs. Most Kanto Gym Leaders look the same as they did in Let's Go, Pikachu and Eevee, with their outfits from Gold and Silver. Misty and Brock, however, look as they did in HeartGold and SoulSilver.
  • Gym Leader Blue now appears wearing his Sygna Suit from Pokemon Masters, though his hairstyle and facial features still look the same as the previous game.
  • When faced on Mt Silver, Red appears mostly the same as he did in in the previous game, although he now wears his Sygna Suit from Pokemon Masters.
    • Likewise, as in Gold, Silver, and Crystal, Red's team consists of Pikachu, Charizard, Blastoise, Venusaur, Snorlax, and Espeon, rather than including the Lapras he's had since HeartGold and SoulSilver
  • When players arrive outside of Mt Silver, they are once again met by Pokemon Trainer Green, who challenges them to yet another battle, citing her reasons being that she "has to defeat the one who caught Mewtwo first". She now wears an outfit that looks like her Sygna Suit from Pokemon Masters.
  • Jesse and James once again return, battling the players after confrontations with the other Team Rocket Grunts and Silver. Their Weezing and Ekans return alongside Wobbuffet, Cacnea, and Seviper, making them one of the few NPCs in the Johto region to use Hoenn Pokemon.
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